
Project AR app: a gamified store with lots of additional options, features, etc. Startup.
My role: digitizing content, using photos / videos / advertising / etc. We gave up photogrammetry because our boxes have to be animated.
I make the boxes / tubes / bags themselves with the ability to open them and pull out the product.
Have made over 1000 of these items.
I also make various merch, content for one-off events.
My role: digitizing content, using photos / videos / advertising / etc. We gave up photogrammetry because our boxes have to be animated.
I make the boxes / tubes / bags themselves with the ability to open them and pull out the product.
Have made over 1000 of these items.
I also make various merch, content for one-off events.

Over 400 original mesh's and more original 1000 uv sets.

Real photo vs Render
Real-time rendering. PBR materials. Recording from the screen. Powered by Babylon JS engine. Sandbox where you can see how it works.

Recording from the screen. Babylon js

Real-time rendering. PBR materials.

Particles

Idle animation



















Remeshing and cleanup 3D scan
I used a free and available scan of the flower as my target. I thank you very much for this opportunity, Mr. @Shanti https://skfb.ly/on7wQ
At one stage I proposed to use scans of flowers as a way to make the final result more interesting for the users. To optimize it, I threw the model between Zbrush and Maya using their algorithms and correcting defects by hand. I was just able to reduce the weight of the scans in the system a lot

Comparing a scan and a production model









Examples of other content
















